"Our objective to return to dedicated servers is our highest priority", said Sledgehammer.
Stay tuned for Parts 2 and 3, which will debut tomorrow on our YouTube channel at 10 a.m. PT. Activision is committed to supporting our veterans and we invite fans to join our cause to help them find high-quality jobs through the Call of Duty Endowment.
Although originally launched with dedicated servers and a bustling social Headquarters feature, most PS4 & Xbox One users are left asking, "Why Am I alone in Headquarters?"
His comment has been down voted 270 times by Reddit members furious at the lack of communication by Sledgehammer, amidst a cluster of issues - including persistent server problems - plaguing the game's release period.
Unfortunately this dedicated server problem isn't the only thing that's impacting the experience for Call of Duty WW2 players. "This weekend we rolled out various test solutions in limited markets in order to fully analyze real-world conditions without risking disruption".
European Union member states sign declaration of intent for increasing defense cooperation
Ms Mogherini, EU military chiefs and the European Defence Agency will then evaluate whether the plans are being respected. Mrs Mogherini said the move would not only complement Nato's security aims but fill in gaps in the Atlantic alliance.
"As a result, we moved to P2P (listen) servers".
"This is only the beginning, so thank you for playing", Sledgehammer said.
That patch is only available for the console variants, but that doesn't mean that the PC version of Call of Duty: WWII is neglected. Despite the first major patch for the game, players are still experiencing online connectivity issues and the Headquarters social space isn't working as intended. "We'll watch this test closely, and once we analyze the results we'll look to expand".
For the time being, fixing Headquarters is low priority for Sledgehammer, and while it will get to fixing the social space, it is now focusing on "the most pressing concerns first". However, the new connectivity issues started last week when the studio pushed a new update that "solved several critical needs". "We won't rest until we resolve everything we can for the community".
KitGuru Says: It's still early days for Call of Duty: WWII but these issues should have been discovered before its release.