The biggest news is that Cyberpunk 2077 will be a first-person RPG, so a bit different from The Witcher 3.
Players can expect more information to leak out in the coming days following CD Projekt RED's private demo session. First we learned that Cyberpunk 2077 is a first-person game, which caused some backlash from fans who want a carbon copy of The Witcher 3's design - but it turns out, the third-person perspective will pop up from time to time.
In a world where you have no future, what matters is that you control who you are. If you want to keep abreast pf any developments, head to the game's official website. "First person absolutely makes sense for us, because our company has always been about creating high-quality roleplaying games", said Gelencser. Players will be able to actively comment on an NPC's appearance or tattoos to butter them up, or they can end the conversation early with a "well-placed bullet".
Night City - in between SF and LA (fictional city).
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Returning in Cyberpunk 2077 is CD PROJEKT RED's hallmark of choices and consequences.
You can combine classes as you go along. Then use your blood money to invest in properties all around the city. As is the cyberpunk way, the city is run by corporations and crime.
You can also enter buildings, even mega buildings with multiple floors.
Story-driven and action-packed, Cyberpunk 2077's cinematic plot was written to provide a rich and robust single-player experience.
According to CD Projekt Red, Cyberpunk 2077 contains "dozens of hours of main story arc quests", and it seems as if Night City will have its fair share of side quests too, that offer "many more additional activities". Featuring CD PROJEKT RED's trademark storytelling system driven by choice and effect, in Cyberpunk 2077 players navigate the streets of Night City along strongly contrasting paths to arrive at one of a range of story outcomes.