They don't want to make this tough on the developers either, as they apparently "will be able to deploy and dramatically scale access to their games across all devices on Project xCloud with no additional work".
More importantly in the context of Project xCloud, Microsoft operates one of the world's largest infrastructure-as-a-service platforms.
Project xCloud is more or less what we'd expect from a Microsoft-branded game streaming platform, though there are some specific details that are particularly exciting.
Project xCloud actually seems contradictory to Xbox's interests in a few ways. "The test runs on devices (mobile phones, tablets) paired with an Xbox Wireless Controller through Bluetooth, and it is also playable using touch input", Kareem Choudhry, corporate vice president, gaming cloud, said in a blog post. It's pretty exciting that Microsoft's game streaming initiative now has a name and a general window for when it will be available for the public to try, so we'll definitely be watching this as we close in on 2019.
Mobile streaming seems to be a major focus of Project xCloud, and Microsoft already has the hardware and accessories to facilitate it. Microsoft is now testing Project xCloud on smartphones and tablets that have been paired with an Xbox One controller through Bluetooth.
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To that end, Microsoft has built custom hardware called "blades" using the components inside Xbox One consoles and has begun installing those blades in Azure datacenters worldwide.
Project xCloud is Microsoft's plan to put games in front of more people - particularly on mobile - regardless of whether they own an Xbox or a capable PC.
The test experience is now running at 10Mbps, with the company aiming to "deliver high-quality experiences at the lowest possible bitrate that work across the widest possible networks, taking into consideration the uniqueness of every device and network". "Our goal is to deliver high-quality experiences at the lowest possible bitrate that work across the widest possible networks, taking into consideration the uniqueness of every device and network", notes the company.
Microsoft has officially unveiled Project xCloud, its game streaming service. Targeting 4G and 5G mobile networks for portable play may seem impossible, but Microsoft seems confident that they can make it work.