Red Dead Redemption 2 Will Have Over 50 Different Weapons

Red Dead Redemption 2 PS4 Trophy list leaked, 53 in total

Red Dead Redemption 2 Details Its Deadly Weapons, Violent New 4K Screens Released

Currently, however, the focus is on Red Dead Online, which Houser wants to be "as robust as Grand Theft Auto Online".

This news was revealed during a Vulture interview with Dan Houser, who gave an explanation for Rockstar's time-cutting decision.

The comment was made in relation to 5 hours of cut content regarding a second love interest for the game's protagonist, Arthur Morgan.

Houser said that entire missions were removed from the game if Rockstar Games felt that they wouldn't work. Until next time, Happy Gaming!

Other missions were also subject to cuts, including "a mission on a train where you had to deal with bounty hunters".

LEADING OFF: Red Sox seek to clean things up vs Astros
Looking ahead to Sunday night, there will be plenty of angst surrounding the Red Sox , the winningest team in baseball this year. The pitch being called for a third strike instead of a walk ended the inning instead of loading the bases in a 2-2 game.

"This part of the process is always about compromise and horse trading". The game will let players wield a variety of weapons, from pistols, to rifles, to sawed-off shotguns, all of which can be fully customized - upgrade your gun's performance with new barrels, grips, sights and scopes, and tweak how they look with new metals, woods, varnishes and engravings. It's definitely not a good thing, even if it does result in Red Dead Redemption 2 being an incredible game when it launches on 26th October. I guess that explains why each NPC has 80-page scripts.

Sadly, there's still no word on Red Dead Redemption 2's PC release. Red Dead Redemption 2 Dead Eye system will expand as the game progresses.

What do you think about this news?

"We were working 100-hour weeks", Houser told Vulture, referencing several instances during 2018. Are you planning to pass on the Western title?

The crunch kicked in at Rockstar San Diego as the studio geared up to finish Red Dead Redemption 2.

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